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JokeRace Rebrands to Confetti, Doubling Down on Opinion Markets

Confetti has officially rebranded from JokeRace, marking a new chapter in its effort to make prediction markets more social, expressive, and accessible.

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Confetti has officially rebranded from JokeRace, marking a new chapter in its effort to make prediction markets more social, expressive, and accessible.

Confetti positions itself as a platform where users can buy votes on their opinions, rally friends or communities, and earn if their choice wins. The earlier a user votes with conviction, the more they can earn. Ninety percent of all votes go into a rewards pool, with payouts determined by the winning entry and timing of participation.

Unlike traditional prediction markets that focus on objective outcomes, Confetti centers on subjective outcomes, commonly referred to as opinion markets. Users can register their tastes, preferences, and beliefs on nearly any topic, turning opinions into participatory, incentive-driven contests.

Five months ago, the team introduced a major innovation that allowed voters to earn directly through price curves, which made early votes cheaper and rewarded conviction. According to the team, voters earned nearly $2 million in the first months simply by voting on outcomes they cared about.

With the Confetti rebrand, the platform is also introducing create-and-earn contests, allowing creators to earn a share of participation:

  • Anyone can create a contest in about one minute
  • Contest creators earn 5% of all volume, automatically
  • Entries can be added before voting begins

The team envisions use cases across communities, including streamers letting audiences vote on guests or challenges, builders running community-driven campaigns, and sports communities voting on plays or players.

Confetti frames opinion markets as a social game of persuasion, incentivizing attention, participation, and community coordination. The platform is now live at confetti.win, with contests running Tuesdays through Thursdays from 1–3 p.m. ET, alongside community-created contests.

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